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Introducing AI Asset Generation, Native App Export & More in the General Release of 8th Wall Studio

Jun 10, 2025 10:54:32 AM / by 8th Wall posted in Announcements, For Developers

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8th Wall Studio has officially moved out of beta! With today's general release, Studio becomes a fully supported, production grade platform that makes building 3D and XR content faster, smarter, and more scalable than ever.

Along with this milestone, we are excited to announce the addition of a number of new features and enhancements, including AI-powered asset generation, native app export and more. 

Whether you're creating interactive WebAR experiences, building a 3D app for mobile, or prototyping the next big idea, 8th Wall now gives you everything you need to move from concept to launch in record time.

And yes, with ourupdated pricing, even the free plan includes access to these new features so you can start creating right away.

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What’s New in Studio: Supercharge development with Prefabs

Jun 5, 2025 7:58:24 AM / by 8th Wall posted in Announcements, For Developers

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8th Wall Studio continues to evolve with each release, bringing fresh features to empower creators. With our latest update, we’re excited to introduce Prefabs, enabling you to create reusable, customizable game templates that streamline and scale your development.

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Behind the Build: Flipping Through Hidden History with The Address Book

Jun 4, 2025 4:15:01 PM / by 8th Wall posted in Community, DAF2024

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The Address Book is an educational WebAR experience developed in 8th Wall Studio by USC student Jinglin Jingan and Professor Robert Hernandez. Built in collaboration with the ONE Archives at USC Libraries, this immersive project spotlights the first edition of Bob Damron’s Address Book, a 1960s-era travel guide that documented safe and welcoming spaces for LGBTQ+ individuals across the U.S.

Inspired by its real-world counterpart—often called the “Green Book for queer people”—this browser-based experience brings history to your fingertips. Users can flip through a digitized version of the guide using touch and audio-based interactions. As they explore, they’ll uncover original listings from the book’s pages, listen to oral history from ONE Archives director Joseph Hawkins, and engage directly with a piece of LGBTQ+ history that’s long been overlooked.

We caught up with Jinglin to learn how this project came to life using 8th Wall Studio, how it was structured, and how it’s helping bring queer history to wider audiences through interactive storytelling.

 

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Forge the Future Game Jam: Watch All Webinars On-Demand

Jun 2, 2025 5:42:16 PM / by 8th Wall posted in Community, DAF2024

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We’re officially in the final stretch of the Forge the Future Game Jam, and if you’re building a browser-based game with Niantic Studio, now’s the time to power up your skills. To help developers of all levels make the most of this opportunity, we hosted a series of expert-led webinars throughout May—and the full lineup is now available to stream on-demand.

Whether you’re refining your project or just getting started, these sessions are packed with practical insights and strategic tips to help you build your best game.

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Behind the Build: Speaking the Future with Diné YÉIGO

May 14, 2025 3:13:10 PM / by 8th Wall posted in Community, DAF2024

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Diné YÉIGO (Navajo for “KEEP GOING”) is an interactive Navajo language learning experience built in Niantic Studio by Akilah Martinez, an artist, XR developer, and founder of Glittering World Girl. The experience invites users to explore and pronounce contemporary Navajo words using sound-driven interactions, paired with cultural storytelling and animation.

Designed as a culturally rooted, browser-based AR activation, Diné YÉIGO uses 3D visuals, touch-based audio triggers, and meaningful character design (including a playful coyote guide) to immerse users in Diné bizaad, the Navajo language.

We caught up with Akilah to learn how she brought this project to life using Niantic Studio, what challenges she overcame, and how she’s using AR to break down barriers in Indigenous tech access and language preservation.

 

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🏆 8th Wall Experiences Nominated for 12 Auggie Awards at AWE USA 2025 🎉

May 12, 2025 5:00:57 PM / by 8th Wall posted in Announcements, Awards

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The Auggies are back—and we’re proud to announce that 12 incredible WebAR experiences powered by 8th Wall have been nominated across 6 categories at AWE USA 2025! These nominations celebrate the groundbreaking work of developers, agencies, and brands pushing the limits of what’s possible with WebAR.

From snack-fueled adventures and spatial documentaries to holographic concerts and immersive social impact stories, this year’s lineup showcases the creativity, versatility, and global reach of experiences built with 8th Wall.

💡 And we’re thrilled to share that Niantic Studio—the all-in-one WebAR engine that powers these projects—has been nominated for both Best Developer Tool and Best Creator Tool.

Now’s your chance to celebrate these amazing experiences and help them bring home the win! 🗳️

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8th Wall x VIVERSE Game Jam: Forge the Future

May 6, 2025 9:58:16 AM / by 8th Wall posted in Community

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The 8th Wall x VIVERSE Game Jamis officially live! From May 12 to June 30, this global challenge invites developers, designers, and students to build innovative, browser-based games using Niantic Studio on 8thWall.com.

Whether you're testing out a new mechanic, prototyping your next indie hit, or looking to level up your game design skills, this is your opportunity to create, compete, and showcase what’s possible with Niantic Studio.

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Behind the Build: Flying to the Beat with Rhythmz

May 1, 2025 12:02:35 PM / by 8th Wall posted in Community, DAF2024

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Rhythmz is a retro arcade rhythm shooter created in Niantic Studio, blending the spirit of classic games like Space Invaders with the timing and energy of rhythm games like OSU. With vibrant neon visuals, pulsating beats, and fast-paced action, Rhythmz invites players to blast incoming enemies to the beat of the music in a highly replayable, browser-based experience.

We caught up with developer Emilio Martinez Romero to learn how Rhythmz came to life, what technical tools powered it, and how Niantic Studio made it possible to synchronize music and gameplay in a smooth, cross-platform experience.

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What’s New in Studio: Easily Create and Edit UI & 2D Graphics

Apr 17, 2025 11:14:40 AM / by 8th Wall posted in Announcements, For Developers

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Niantic Studio keeps getting better with every update as we roll out new features and improvements. With our latest update, we’re excited to introduce the all-new UI Toolkit, giving you more control than ever when building user interfaces and 2D objects in Studio.

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Behind the Build: Bringing Mental Health to AR with Z.38 Health

Apr 16, 2025 12:52:14 PM / by 8th Wall posted in Community, DAF2024

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Explore Your Needs and Build Your Own Oasis are two interactive WebAR experiences built by Z.38 Health as part of an experimental digital therapeutics initiative. Designed to support emotional clarity and self-regulation, both projects use evidence-based psychological principles to guide users through short, engaging sessions, directly in the browser.

Created with Niantic Studio, these experiences demonstrate the potential of immersive tools not just for entertainment, but for supporting mental health. With accessibility and user agency at the core, Z. 38 Health is exploring how browser-based AR can make wellness tools more engaging and widely available.

We spoke with the team to understand their motivation, what tools helped bring these ideas to life, and where they see AR fitting into the future of digital healthcare.

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